See it first
Davazdah
Twelve points, one line
Fizzbarrow
Twelve bubbles, one line
Fizzbarrow is a made-up brand. The name was invented for this page and stands for no real company.
The demo is Davazdah's own page with a short list of values changed: the name, one line of text, the mark, the colors, the day of No. 1, the address in the shared result and the place where a player's record is kept. It also carries a strip at the top and a foot of the page that say it is a demo. The rules, the two moves, the 42 puzzles and the scoring are the same code and the same data. Because the demo counts from its own No. 1, it shows a different puzzle from Davazdah's on the same day.
- Name
- Fizzbarrow
- Line of text
- Twelve bubbles, one line
- No. 1
- 7 October 2026
- Address in a shared result
- davazdah.com/for-brands/demo
- A player's record is kept under
- fizzbarrow-demo
Colors on light screens
- ground
#fff4ea - plot sheet
#fffaf5 - headings
#2b1233 - sentences
#432a4b - small labels
#6a5370 - rules
#ecd3c6 - grid
#f4e3d9 - accent
#b3154f - darker accent
#8a0f3c - held-back point
#0b6a80 - text on accent
#fff4ea - first group
#2f5bd0 - second group
#9a5b00
Colors on dark screens
- ground
#1b0f21 - plot sheet
#23152a - headings
#f9eef3 - sentences
#decdd8 - small labels
#b3a0b4 - rules
#3b2844 - grid
#30203a - accent
#ff86b1 - darker accent
#ffb0cb - held-back point
#6fd3e6 - text on accent
#1b0f21 - first group
#a3b8ff - second group
#f2c25b
The demo keeps its record apart from Davazdah's. Playing one does not change your record in the other.
What a brand gets
One deliverable: the game as one file, under your name. In that file:
- Your name on the game. In the heading, in the page title and in the result players share.
- Your colors. The game uses thirteen colors on light screens and thirteen on dark. Yours are fitted to those, and each text color is checked for contrast (WCAG AA, at least 4.5 to 1).
- One line of your text under the name.
- The daily puzzles. One question a day, answered with real points from a public source named on the day: Davazdah's 42 puzzles, with puzzle 1 on your No. 1. After the 42nd they repeat in order, and the page says so. Two moves a day: guess the pattern, then predict one more point. The same for everyone who opens your page that day. The day is the date on the player's own device.
- Your own count of days. No. 1 is the day you choose.
- A result to share. When a player finishes, the game shows a few lines of plain text: your name, the game number, the day's question, the two scores, the total and your address. One button copies it. Where a player posts it is up to them.
- Two places of its own. A page on davazdah.com under your name, kept up for twelve months from delivery, and the same file for a page of your site or an address you own; either or both. The file loads nothing else: no typeface, no picture, no script from another host. It needs no server program, no database and no account system.
- A test report. The game's own tests are run on your version in the Chromium browser. You get the count that passed and pictures of your version at phone and desktop width.
The game exists, and the demo shows items 1 to 6 working. Fitting your colors, making and testing your file, and putting it on your page with the person who runs your site are the work this offer is for.
What players are not asked for
- No account, no sign-up, no email address.
- No cookies.
- No tracking. After the page has loaded, the game's code makes no request to any host.
- A player's record is kept in the player's own browser and nowhere else: the last finished day with its two scores and the player's two answers, the streak, the best streak, the days played and the average.
This is true of the game file. If your site or its host adds a visit counter or other scripts to its pages, that is yours to tell your players.
What it is not
- Not a prize draw. No sweepstakes, no leaderboard, nothing to win. Scores are worked out in the player's browser and nobody checks them.
- Not a way to collect player data. The game collects none, so there is none to hand over: no names, no email addresses, no list of players, no count of how many played.
- Not an advertising channel. No advertising network, no ad slots, no tracking pixels.
- Not a custom game. The rules, the two moves, the puzzles and the scoring stay as they are in Davazdah.
What you supply
- The name as it should appear. Short works best: on a phone it shares one line with the date.
- One line of text to sit under the name.
- Your brand colors, as hex values.
- Your mark as an SVG file, if you want it beside the name.
- The page or address where the game will live, and a person who can put one file there.
- The day that should be your No. 1.
- The line and the links for the foot of the page, such as your site and your privacy page.
Price and delivery
$750, fixed price. Delivered in five working days, counted from the day we have everything under What you supply.
Pay by card now, or by invoice on delivery. If we cannot deliver, a card payment is returned in full.
The card payment is taken by Stripe on its own page, where the seller appears as Seven Sky Consulting. After you pay, we write to the email address you gave, to collect what you supply. To pay by invoice instead, use one of the two ways to talk below.
This page has no form and no script, and it stores nothing in your browser.
Two ways to talk
- Pick a time for a free 30-minute call. The booking page is Google Calendar's.
- Write to moe@sevenskyconsulting.com.
The seller is Seven Sky Consulting (Seven Sky LLC). What happens to card details: its privacy page.
Davazdah is a small game by Moe Chizari.
Last changed 22 October 2026.